Android NDK: Beginner's Guide - Second Edition by Sylvain Ratabouil

By Sylvain Ratabouil

Discover the local part of Android and inject the ability of C/C++ on your applications

About This Book

  • Create excessive functionality cellular purposes with C/C++ and combine with Java
  • Exploit complicated Android beneficial properties equivalent to photos, sound, enter, and sensing
  • Port and reuse your individual or third-party libraries from the prolific C/C++ ecosystem

Who This booklet Is For

Are you an Android Java programmer who wishes extra functionality? Are you a C/C++ developer who doesn’t are looking to hassle with the complexity of Java and its out-of-control rubbish collector? do you need to create quickly in depth multimedia functions or video games? If you’ve responded certain to any of those questions then this e-book is for you. With a few basic wisdom of C/C++ improvement, it is possible for you to to dive headfirst into local Android development.

What you'll Learn

  • Build your first Android local venture from scratch
  • Communicate with Java via Java local Interfaces
  • Learn the foremost layout intricacies of constructing a local OpenGL ES 2.0 pictures application
  • Initialize, play, and list sound and track with OpenSL ES
  • Handle enter occasions and sensors to create varied interplay types
  • Port an present library on Android by means of compiling commonest C++ frameworks on Android
  • Interface and optimize the prevailing code with RenderScript
  • Combine portraits, sound, enter, sensors, and physics on your application

In Detail

Android NDK is all approximately injecting high-performance and conveyable code into your cellular apps by means of exploiting the utmost pace of the machine they run on.

This ebook will make it easier to create C/C++-enabled cellular purposes and combine them with Java. The books begins with instructing you ways to entry local API and port libraries utilized in one of the most profitable Android purposes. subsequent, you'll circulate directly to create a true local software undertaking throughout the whole implementation of a local API and porting present third-party libraries. relocating ahead, you are going to entry the keyboard and enter peripherals and browse accelerometer or orientation sensors. ultimately, you'll dive into extra complex issues comparable to RenderScript.

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